Monday, 2 March 2015

Maya Tutorial - Working in 3-D

On the 9th of February the Instructor gave us an induction into Maya. Our assignment was to make a very simplified Truck in a 3d space, then texture and render it.
We needed to render the trailer, cabin, chassis, wheel bars, and finally the wheels.
He showed us how to translate and expand faces, vertices, and edges of our meshes to create the shapes we need. he also taught us the bevel tool to create rounded edges out of flat faces.
After, he showed us how to do this he showed us how to add textures to the meshes we created, along with adding in a skybox. He told us to mess around with different textures to get a feel for the program.



After that he assigned us a project to create and render a shape of our choosing. I decided to use my baymax bracelet and create it within a 3-D space. I used the skills he taught us and made a rough rendition of what it looks like.




Overall the class was very informative, especially since I want to start doing 3-D animation. I hope to be able to use this program in a more in depth way in the future.

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