Tuesday, 8 December 2015

Developmental Work:Pt.6

Ive recently started making the skeleton for my character and it's significantly easier to do now that I've had experience with it on the video tutorial. Ive been trying to figure out where the joints would be by using the other model as reference.  Ive also taken out some joints as I'm taking out the fingers, eyes and mouth since the character doesn't have a mouth or fingers, and his eyes are gaping holes in his head. I figure I'm going to create the tattoo as a separate polygon and put it in after to save on extra geometry.


  

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